Godot Devlog 3
Welcome once again to the infamous Godot Devlog, and have a happy valentines day. Sorry for no posts for like 2 weeks. I was busy playing Chaos Faction 2 and some X-COM.
I optimized the code even further, so I can make new weapons even faster, add (mostly) working joypad support and perhaps add a third player! (special thanks to IsItLucas? and the godot remap example 'cause I wouldn't be able to figure this shit out) (also another note: this shit took me like 5 hours, I love game development so much)
Speaking of weapons, say hello the M249! Large ammo capacity, but terrible at short and long distances. Pretty cool, huh? Don't forget the knife, which upon throwing it, an instakill is guaranteed.
More visual effects! The flamethrower, grenade and rocket launcher are all back, with even better fire effects, and really, really cool explosions.
More menu flair!
And some other stuff!
Get Blocky Fight: Lock and Loaded
Blocky Fight: Lock and Loaded
Action packed 2-player bloodfest on the Godot Engine
Status | Released |
Author | Saver310 |
Genre | Platformer, Action, Shooter |
Tags | 2D, deathmatch, Level Editor, Local multiplayer, Pixel Art, Retro |
Languages | English, Polish |
Accessibility | Configurable controls |
More posts
- The Funky Update (v1.3.0)22 days ago
- The "This Can't Be Good For Me" Update (v1.2.1)55 days ago
- The BFUpdate (v1.2.0)70 days ago
- The Uhh... Something Update (v1.1.0)Mar 03, 2025
- Godot Devlog 4Feb 26, 2025
- Blocky Fight: Lock and Loaded Godot Released!Feb 18, 2025
- Godot Devlog 2Jan 30, 2025
- Godot Devlog 1Jan 15, 2025
- Why I am moving to GodotJan 03, 2025
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